Civilization IV Python Documentation
CyInterface
Method Resolution Order
- CyInterface
- Boost.Python.instance
- __builtin__.object
Methods defined in this class
- DoSoundtrack(...) - void (string szSoundtrackScript)
- __init__(...)
- addCombatMessage(...) - void (int /*PlayerTypes*/ ePlayer, wstring szString)
- addImmediateMessage(...) - void (wstring szString, string szSound)
- addMessage(...) - void (int /*PlayerTypes*/ ePlayer, bool bForce, int iLength, wstring szString, string szSound = NULL, int /*InterfaceMessageTypes*/ eType = MESSAGE_TYPE_INFO, string szIcon = NULL, ColorTypes eFlashColor = NO_COLOR, int iFlashX = -1, int iFlashY = -1, bool bShowOffScreenArrows = false, bool bShowOnScreenArrows = false)
- addSelectedCity(...) - void (CyCity* pNewValue)
- canCreateGroup(...) - bool ()
- canDeleteGroup(...) - bool ()
- canHandleAction(...) - bool (int iAction, bool bTestVisible)
- canSelectHeadUnit(...) - bool ()
- checkFlashReset(...) - void (int /*PlayerTypes*/ ePlayer)
- checkFlashUpdate(...) - bool ()
- clearSelectedCities(...) - void ()
- countEntities(...) - int (int iI)
- determineWidth(...) - int (wstring szBuffer)
- doPing(...) - void (int iX, int iY, int /*PlayerTypes*/ ePlayer)
- endTimer(...) - void (string szOutputText )
- getActionsToShow(...) - tuple ()
- getCityTabSelectionRow(...) - int ()
- getCursorPlot(...) - CyPlot* ()
- getEndTurnState(...) - EndTurnButtonStates ()
- getHeadSelectedCity(...) - CyCity* ()
- getHeadSelectedUnit(...) - CyUnit* ()
- getHelpString(...) - wstring ()
- getHighlightPlot(...) - CyPlot* ()
- getInterfaceMode(...) - InterfaceModeTypes ()
- getInterfacePlotUnit(...) - CyUnit* ()
- getLengthSelectionList(...) - int ()
- getMouseOverPlot(...) - CyPlot* ()
- getMousePos(...) - POINT getMousePos() - returns the mouse coords
- getNumOrdersQueued(...) - int ()
- getNumVisibleUnits(...) - int ()
- getOrderNodeData1(...) - int (int iNode)
- getOrderNodeData2(...) - int (int iNode)
- getOrderNodeSave(...) - bool (int iNode)
- getOrderNodeType(...) - OrderTypes (int iNode)
- getPlotListColumn(...) - int ()
- getSelectionPlot(...) - CyPlot* ()
- getSelectionPlotUnit(...) - CyUnit* ()
- getSelectionUnit(...) - CyUnit* ()
- getShowInterface(...) - InterfaceVisibility ()
- isCityScreenUp(...) - bool ()
- isCitySelected(...) - bool (CyCity* pCity)
- isCitySelection(...) - bool ()
- isDirty(...) - bool (InterfaceDirtyBits eDirty)
- isFlashing(...) - bool ()
- isFlashingPlayer(...) - bool (int iPlayer)
- isInMainMenu(...) - bool ()
- isLeftMouseDown(...) - bool ()
- isNetStatsVisible(...) - bool ()
- isRightMouseDown(...) - bool ()
- isScoresVisible(...) - bool ()
- isScreenUp(...) - bool (int iEnumVal)
- isUnitFocus(...) - bool ()
- isYieldVisibleMode(...) - bool ()
- lookAtCityBuilding(...) - void (int iCity, int iBuilding)
- lookAtCityOffset(...) - void (int iCity)
- makeInterfaceDirty(...) - void ()
- mirrorsSelectionGroup(...) - bool ()
- playAdvisorSound(...) - void (string pszSound)
- playGeneralSound(...) - void (string pszSound)
- playGeneralSoundByID(...) - void (int iScriptID)
- removeSelectedCity(...) - void (CyCity *pCity)
- selectAll(...) - void (CyPlot* pPlot)
- selectCity(...) - void (CyCity* pNewValue, bool bTestProduction)
- selectGroup(...) - void (CyUnit* pUnit, bool bShift, bool bCtrl, bool bAlt)
- selectUnit(...) - void (CyUnit* pUnit, bool bClear, bool bToggle, bool bSound)
- setCityTabSelectionRow(...) - void (int/*CityTabTypes*/ eIndex)
- setDirty(...) - void (InterfaceDirtyBits eDirty, bool bDirty)
- setPausedPopups(...) - void ( bool bPausedPopups )
- setShowInterface(...) - void (InterfaceVisibility eInterfaceVisibility)
- setWorldBuilder(...) - void (bool bTurnOn)
- shiftKey(...) - bool ()
- shouldDisplayEndTurn(...) - bool ()
- shouldDisplayEndTurnButton(...) - bool ()
- shouldDisplayFlag(...) - bool ()
- shouldDisplayReturn(...) - bool ()
- shouldDisplayUnitModel(...) - bool ()
- shouldDisplayWaitingOthers(...) - bool ()
- shouldDisplayWaitingYou(...) - bool ()
- shouldFlash(...) - bool (int iPlayer)
- shouldShowAction(...) - bool (int iAction)
- shouldShowChangeResearchButton(...) - bool ()
- shouldShowResearchButtons(...) - bool ()
- shouldShowSelectionButtons(...) - bool ()
- shouldShowYieldVisibleButton(...) - bool ()
- startTimer(...) - void ()
- stop2DSound(...) - void ()
- stopAdvisorSound(...) - void ()
- toggleBareMapMode(...) - void ()
- toggleMusicOn(...) - void ()
- toggleNetStatsVisible(...) - void ()
- toggleScoresVisible(...) - void ()
- toggleYieldVisibleMode(...) - void ()
Other Attributes
Inherited Attributes
- __dict__ = <dictproxy object>
- __new__ = <built-in method __new__ of Boost.Python.class object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
- __weakref__ = <member '__weakref__' of 'Boost.Python.instance' objects...