Civilization IV Python Documentation
CyEngine
Method Resolution Order
- CyEngine
- Boost.Python.instance
- __builtin__.object
Methods defined in this class
- __init__(...)
- addColoredPlot(...) - void (int plotX, int plotY, NiColorA color, int iLayer)
- addColoredPlotAlt(...) - void (int plotX, int plotY, int iPlotStyle, int iLayer, string szColor, float fAlpha)
- addLandmarkToPlot(...) - void (CyPlot* pPlot)
- addSign(...) - void (int /* PlayerTypes */ playerID, int localID, const TCHAR* icon, const TCHAR* caption, const NiPoint3 &position)
- addSignToPlot(...) - void (CyPlot* pPlot)
- clearColoredPlots(...) - void (int iLayer)
- getCityBillboardVisibility(...) - bool ()
- getNumSigns(...) - int getNumSigns()
- getSelectionCursorVisibility(...) - bool ()
- getSignByIndex(...) - CySign* (int index)
- getUnitFlagVisibility(...) - bool ()
- getUpdateRate(...) - float ()
- isDirty(...) - bool (EngineDirtyBits eBit)
- isGlobeviewUp(...) - bool ()
- isNone(...) - bool () - is the engine instance valid?
- reloadEffectInfos(...) - void ()
- removeLandmarkToPlot(...) - void (CyPlot* pPlot)
- removeSignToPlot(...) - void (CyPlot* pPlot)
- setCityBillboardVisibility(...) - void (bool bState)
- setDirty(...) - void (EngineDirtyBits eBit, bool bNewValue)
- setFogOfWar(...) - void (bool bState)
- setSelectionCursorVisibility(...) - void (bool bState)
- setUnitFlagVisibility(...) - void (bool bState)
- setUpdateRate(...) - void (float fUpdateRate)
- toggleGlobeview(...) - void ()
- triggerEffect(...) - void (iEffect, plotPoint)
Other Attributes
Inherited Attributes
- __dict__ = <dictproxy object>
- __new__ = <built-in method __new__ of Boost.Python.class object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
- __weakref__ = <member '__weakref__' of 'Boost.Python.instance' objects...