Civilization IV Python Documentation
CvPromotionInfo
Method Resolution Order
- CvPromotionInfo
- CvInfoBase
- Boost.Python.instance
- __builtin__.object
Methods defined in this class
- __init__(...)
- getActionInfoIndex(...) - int ()
- getAdjacentTileHealChange(...) - int ()
- getBombardRateChange(...) - int ()
- getChanceFirstStrikesChange(...) - int ()
- getCityAttackPercent(...) - int ()
- getCityDefensePercent(...) - int ()
- getCollateralDamageChange(...) - int ()
- getCombatPercent(...) - int ()
- getCommandType(...) - int ()
- getDomainModifierPercent(...) - int (int i)
- getEnemyHealChange(...) - int ()
- getFeatureDefensePercent(...) - int (int i)
- getFeatureDoubleMove(...) - bool (int i)
- getFirstStrikesChange(...) - int ()
- getFriendlyHealChange(...) - int ()
- getHillsDefensePercent(...) - int ()
- getMoveDiscountChange(...) - int ()
- getMovesChange(...) - int ()
- getNeutralHealChange(...) - int ()
- getPrereqOrPromotion1(...) - int ()
- getPrereqOrPromotion2(...) - int ()
- getSameTileHealChange(...) - int ()
- getSound(...) - string ()
- getTechPrereq(...) - int ()
- getTerrainDefensePercent(...) - int (int i)
- getTerrainDoubleMove(...) - bool (int i)
- getUnitCombat(...) - bool (int i)
- getUnitCombatModifierPercent(...) - int (int i)
- getVisibilityChange(...) - int ()
- getWithdrawalChange(...) - int ()
- isAlwaysHeal(...) - bool ()
- isAmphib(...) - bool ()
- isBlitz(...) - bool ()
- isEnemyRoute(...) - bool ()
- isHillsDoubleMove(...) - bool ()
- isImmuneToFirstStrikes(...) - bool ()
- isRiver(...) - bool ()
Other Attributes
Inherited Attributes
- __dict__ = <dictproxy object>
- __new__ = <built-in method __new__ of Boost.Python.class object>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
- __weakref__ = <member '__weakref__' of 'Boost.Python.instance' objects...